In Worlds Adrift Ruins are things you can interact with. Perhaps you’ve heard about the famous sky whale only spotted by a handful of people and rumored to be near a certain island. Or maybe the map you found near a shipwreck shows an island crudely circled with the words “DO NOT GO HERE.” Maybe it’s a trap. Maybe it’s just too good and someone wanted to scare everyone away and keep all the best resources for themselves. Scenarios like this feel more exciting if the world is not actually infinite, and islands carry their own histories and stories you can experience by travelling towards them.
You can also collect codices to read about ancient civilization.