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Metal is one of the main Resources used for Crafting and ship building. Each metal varies in density and strength, which will affect ship physics and appearance. Different metals will boost a components statistics. These include the strength (resilience), colour, conductivity, heat-dissipation and others depending on the type of part [1].

Metals can be found within metal scrap nodes (Situated on, or on the underside of Islands), within chests or in scrap piles scattered around some islands.

Metal, like wood, has a quality statistic. Quality can vary from 1 to 10, with 10 being the best and 1 the worst. Using higher quality materials will give a higher statistic boost to the part you are making, without any additional cost of weight. Generally speaking, higher tier biomes will spawn higher tier metals. Furthermore, testing shows that each island will only produce one quality variant of each metal.

Metal Node 1

Metal List and Uses[edit | edit source]

Aluminium[edit | edit source]

Aluminium is currently the lightest metal in the game, and is also quite tough. It can be useful for ship frames or non-essential paneling in order to keep weight down. Rumours suggest Aluminium could be a useful metal for internals in certain parts. Quality 10 Aluminium is considered one of the best and most sought-after materials in the game.

Titanium[edit | edit source]

Titanium has a very good durability to weight ratio, but this shouldn't be mistaken for good overall strength. It's tougher than its heavier brother Tin, as well as a few other metals, which makes it a good candidate for casings and panels. If you plan to be in heavy combat, a tougher metal would be a better choice.

Tin[edit | edit source]

A relatively common lightweight material. Good for plating and casings on ships build for speed instead of combat, due to its relative abundance when compared to the other light metals.

Iron[edit | edit source]

Iron is often the metal of choice for engine, cannon and wing casings among the more experienced ship builders. It's got a pretty good resilience for its weight, whilst being incredibly common for easy repairs.

Steel[edit | edit source]

An all-around very good metal. Steel's main downside is its poor conductivity. Because of this, Steel is a good choice for casings. Don't use it for internals, such as those found in the atlas core, due to its poor conductivity.

Bronze[edit | edit source]

Although an alloy, Bronze occurs naturally. This is because metal contained in nodes are pieces of scrap, and because scrap can be an alloy metal, it is not uncommon to find Bronze. Bronze is very balanced, making it an excellent choice for new players to build their first ship with.

Nickel[edit | edit source]

A good alternative to Iron, nickel is a little heavier but offers much better resilience. It is a little rarer in Wilderness, however.

Copper[edit | edit source]

Rumours suggest that including copper parts on your ship can help in a storm wall. Many players put copper bar pipes along the top of the ship to attempt to conduct lightning. However, it has not yet been proved if this is actually helping.

Silver[edit | edit source]

Silver is another good all-rounder. People more invested in displaying their engines nicely often use it for some sections if more suitable materials aren't available.

Lead[edit | edit source]

Lead is a great early game defensive material. It's incredibly durable and can take a beating, but its weight really shouldn't be ignored. It is not recommended to use lead for things such as a ship frame, else you will struggle to have enough weight free for engines to transverse weather walls.

Gold[edit | edit source]

Gold, like Silver, can prove handy for various procedural part crafting uses and is a pretty good generic metal. It is also commonly used for aesthetic builds due to its appearance. However, it is very heavy and weight should be considered when using it.

Tungsten[edit | edit source]

Tungsten is the heaviest metal currently in the game; by a noteworthy amount. However, it's also incredibly tough, increasing resilience drastically and works well in certain other situations. Quality 10 Tungsten is one of the most sought-after materials in the game, and should prove very valuable when trading.

Weight Table[edit | edit source]

NOTE: All of the following data is a specific weight per unit for panels. Each component is believed to have a different weight per unit, but the order of weight remains the same.

Material Weights & Descriptions
Icon Name Mass Description
Metal Aluminium.png Aluminum 0.26 kg Extremely light without compromising too much on strength
Metal Titanium.png Titanium 0.30 kg Very light for such a hard metal but a bad conductor.
Metal Tin.png Tin 0.34 kg Lightweight but weak, soft and susceptible to heat.
Metal Iron.png Iron 0.38 kg Reasonably tough and heat resistant given its modest weight.
Metal Steel.png Steel 0.40 kg Very hard and high performance metal for its weight.
Metal Bronze.png Bronze 0.42 kg Capable of withstanding a lot of stress for its medium weight.
Metal Nickel.png Nickel 0.46 kg Versatile thanks to its medium weight and a few weaknesses.
Metal Copper.png Copper 0.50 kg A great conductor but otherwise unexceptional.
Metal Silver.png Silver 0.55 kg A jack of all trades but master of only conductivity
Metal Lead.png Lead 0.60 kg Durable and strong but too heavy for many uses.
Metal Gold.png Gold 0.69 kg Dense yet malleable with extremely high conductivity.
Metal Tungsten.png Tungsten 0.74 kg Unparalleled resistance to the elements but very heavy.

Metal Quality and Performance[edit | edit source]

Each metal provides a different boosts to component's statistics when used in the respective crafting slot. Each metal also has a quality from 1 to 10, this provides another smaller boost to the respective statistic of the component. See wings, engines, cannons for the estimated specific boosts each metal provides. The repair metal of a component is always determined by the material put in the "Casing" slot.

History[edit | edit source]

Magnesium, Palladium, and Platinum were last seen in Alpha 5.3 and are no longer in the game as of Alpha 6.

Icon Name Mass
Metal Magnesium.png Magnesium 0.13 kg
Metal Palladium.png Palladium 0.87 kg
Metal Platinum.png Platinum 1.64 kg

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