This page is incomplete. Please help improve it or discuss it here
Basic Sail[edit | edit source]
(⏱ 20 sec)
"Lets you sail the winds."
This is the basic sail that becomes availible once you research Shipbuilding in the Knowledge Tree.
Crafting Page: Basic Sail
Kusiman's Sail[edit | edit source]
(⏱ 10 sec)
"As their world crumbled, the tailors of Capulca crafted the ultimate symbol of hope - a sail to be stretched across the skyships of future survivors".
Crafting Page: Kusiman's Sail
General Information[edit | edit source]
Sails aren’t controlled by the helm[edit | edit source]
The throttle on the helm is for engines, not for sails. Sails work passively on your ship once unfurled; the only factor you have to worry about when sailing is your heading.
Sails need to be unfurled to work[edit | edit source]
If your sail is folded up along the mast’s boom, they’re furled. To unfurl them, hold E with the mast highlighted until the progress bar finishes. If the sail is stretched across the mast, your sails are properly deployed.
Damaged sails don’t work[edit | edit source]
If your sails are unresponsive, they may be damaged. Pull out your repair tool and highlight the sail. If the outline turns green, it needs repairing. Fix it up with the same kind of wood you used to build it, and it’ll work again.
Sails need a tailwind[edit | edit source]
When sailing, the most important factor in where you can go is the direction of the wind. There are two easy ways to tell wind direction: The first and easiest method is to refer to the windsock on your helm. The second method is to observe the windtrails in the sky. If the wind is directly behind your ship, you will move at maximum speed. If the wind is directly in front of you, your movement will be negligible. Any other direction is a combination of these two. If you need to fly into the wind, try tacking into the wind, by zig-zagging left and right to travel upwind.
Sails don’t stop working until they’re furled or damaged.[edit | edit source]
While most people have a problem getting their sailing ship to go, another problem some people run into is getting their sailing ship to stop. Don’t forget that as long as your sails are out, they will catch the wind and pull your boat. If you don’t want to get stranded on an island or run into a cliff, remember to furl your sails before disembarking. Another good practice is to start furling your sails earlier than you think you might need to; the process takes a while, and even once furled, your ship will continue to drift for a while. Also, if you’re trying to pass through a Wall, double check your sails!
Tips and Tricks[edit | edit source]
- If you need to sail against the wind, try zig-zagging. This will help stop getting "caught in irons". You also move faster when at 90° to the wind than with the full wind.
- The material of the sail has no effect on the speed boost it provides. Make your sails out of the lightest wood you have.