Gamepedia was upgraded to MediaWiki version 1.31 on Wednesday November 14th. To learn more about the upgrade and its effects click here.

Shipyard

From Worlds Adrift Wiki
Jump to: navigation, search
Shipyard
(⏱ 10 sec)
Shipyard.png
"The foundation of a construction yard for building skyships."
Crafted in:
Multi-Tool
Casing
Docking Mechanism
Skyship Generator


Usage[edit | edit source]

Getting Started[edit | edit source]

The Shipyard is the first available ship building tool in World's Adrift. At default it contains 5 base ship Schematics:

An example of the Shipyard

You can load any of these (by clicking on their name in the side bar) to either:

Once schematic is loaded (and saved, if it has been edited) the Shipyard will project a green wire-frame view showing where it will be built. You can now place Metal to make the frame, and Metal or Wood for the decks

Crafting and Docking[edit | edit source]

Upon building or docking a ship, the Shipyard will project a blue bubble, signifying the extent to which your Gauntlet's Lift tool (Default [3]) will be able to manipulate ship parts. You can also latch onto the bubble with your Grappling Hook. Once this bubble has been created, ship parts located inside the bubble can be attached to the ship with the Gauntlet's Lift Tool.

Crafting Page: Shipyard
Shipyard page.jpg
Docking Procedure[edit | edit source]

To dock your ship maneuver close to the Shipyard and cut all propulsion, the Shipyard should drag the ship into the correct position and project the bubble around it. If this doesn't immediately happen:

  • Make sure you have ownership over the Shipyard in question
  • Try move closer to the shipyard

Damage[edit | edit source]

As of Alpha 6.0, shipyards can be damaged by understorms. They will receive damage every time lightning strikes the bottom of the island they are located on, and will eventually be destroyed if not repaired.[1] To repair your shipyard, find the metal that the shipyard was built with and use your repair tool. They can be used even if they aren't fully repaired, however this may take a while.

Tips and Tricks[edit | edit source]

  1. Try to place your shipyard in an open space, So that your ship won't be caught on anything upon attempting to leave.
  2. Once you are ready to leave, ascend vertically (Default SPACEBAR or LSHIFT) to break the shipyard dock before you start going forwards.
  3. When editing a schematic be careful with decks: decks will only form if the angle between two sets of nodes is completely flat. Currently there is no mechanism for seeing when a deck has formed or not. However, you can monitor the deck material cost to see if you've added more decks or taken away less.

References[edit | edit source]