Weapons

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Weapons are your tools of destruction. Weapons are your foundation of strength. They can be used to kill other players or damage enemy ships.

Primary Weapons[edit | edit source]

Pistol[edit | edit source]

Pistol
(⏱ 15 sec)
Basicpistol.png
"Fires bullets at high velocity capable of causing damage to players and creatures."
Crafted in:
Multi-Tool
Casing
Firing Mechanism
Barrel
Ammo Loader

As of Beta 0.2.2.5, the Basic Pistol is the main weapon used in PvP combat. It uses metal bullets as ammunition and does 23 damage with each shot. NOTE: Damage from bullets does not change, regardless of what material for them you use. (Same for Pistol itself)

Crafting Page: Pistol
Pistol.jpg

Drissian Pistol[edit | edit source]

Drissian Pistol
(⏱ 5 sec)
Pioneerpistol.png
""
Crafted in:
Multi-Tool
Casing
Firing Mechanism
Barrel
Ammo Loader

The Drissian Pistol, also known as the Pioneer Pistol, functions identically to the regular pistol. It is given to anyone who purchases either the "Standard" or "Pioneer" pack when the game hit early access on May 16th, 2018.

Crafting Page: Drissian Pistol
Drissian Pistol.jpg

Timed Explosive[edit | edit source]

Timed Explosive
(⏱ 3 sec)
Timed Explosive.png
"A big flammable explosive thing with a timer set for 4 seconds, ideal for extracting more metal from metallic core rocks."
Crafted in:
Multi-Tool
Container
Explosive

Timed explosives have a 2 second placement time and a 4 second fuse that starts immediately after it's placed[1].

Crafting Page: Timed Explosive
Timed Explosive.jpg

Cannons[edit | edit source]

Main article: Cannon
Cannon.png

Cannons are craftable and mountable weapons that shoot cannon shells; however, they cannot be equipped or used while unattached to a ship. Much like engines and wings, a cannon's stats will vary significantly depending on the schematic and its rarity as well as the type and quality of the resources used in building it.

Statistics[edit | edit source]

  • Base HP: The initial health of the part, before adding material strength.
  • Power: Affects trajectory and range of the projectile (more power makes the shell fly flatter and farther). NOTE: Does not affect damage of fired shells!
  • Rate of Fire: Speed at which the cannons can fire.
  • Overheat Limit: How many can you make shots before overheating the gun. (Looong cooldown)
  • Capacity: The amount of inventory space available in the ammo box. NOTE: for now all ammo boxes the same, dont look at that stat. (0.1.0 beta)


Swivel Gun[edit | edit source]

Main article: Swivel Gun
Swivelgun.png

Swivel guns are craftable and mountable weapons that shoot specialized swivel gun cartridges; however, they cannot be equipped or used while unattached to a ship. Much like engines and wings, a swivel gun's stats will vary significantly depending on the schematic and its rarity as well as the type and quality of the resources used in building it.


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